Store updates: stores can post news, like a new release or a sale, on their store page. Followers and customers get it in their notifications and by email, and in the store's Discord if it has an updates channel.
What changed in each version: stores can now say what changed when they upload a new version, and let everyone who owns the product know. The notes show in the product's version history and in your library.
Leak protection: stores can put a check in a Roblox product so it only runs in games whose owners have a license, and see every game it runs in. If you use one in a game you don't own, add that game from your library.
Traffic sources: your store's analytics now show where its views come from, like Discord, Roblox, search engines, YouTube or elsewhere on Enviglo.
API limits: the developer docs now list the real limits. There's no daily cap: a few endpoints that write a lot have a per-minute or per-hour limit, and everything else, including checking licenses, has no fixed limit.
Plans: stores on Free can now list 20 products, up from 10. Your plan card also shows how much file storage you've used, out of 2 GB on Free, 25 GB on Pro and 250 GB on Ultimate.
Our team: the people on a store's page now show as profile cards, with their picture, banner, job title and role. A card for someone on Enviglo opens their profile.
Products: a live product now always keeps at least one picture and its description. To replace its only picture, add the new one first.
Faster pages: pages start to show sooner after you click, and a product card you're looking at starts loading its page before you click it.
Fixes
Profile pictures: initials and pictures on store and profile headers, store cards and messages now show at their proper size and shape.
Store categories: changes to your store's categories now show on your storefront straight away.
In-game hub checklist: a player stopped by their own account's parental controls no longer shows as a problem with your game's settings.
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