
Combat is a system before it is a model. What is sold here ranges from a complete raycast gun framework with viewmodels, recoil and hit detection, to individual weapon meshes to drop into one you already run.
If you are replacing a framework rather than adding to one, check what the product expects of your game: some are self-contained, others assume a particular character rig or a damage system you already have.
Gun frameworks, melee, and combat systems. ·














