
Effects are what makes something read as happening: explosions and muzzle flashes, fire and smoke, weather, water, and the lighting setups that hold a scene together.
Most of these are built from Roblox's own particle and lighting objects, which means they can be tuned rather than only placed, and that their cost to your game's performance is something you can measure before you ship.
Particles, lighting, and visual effects. ·





